Though you could, in theory, complete the early-game stages by simply combining blocks in series of threes, you’ll quickly run into a difficulty wall that will push you to your limits, unless you find a way to start creating greater combinations. Luckily, there are a few tricks that you can use to facilitate completing your task, which come mostly in the form of special blocks you can create by combining pieces in specific manners. However, there’s a turn limit in most stages, and if you don’t reach the expected goal before reaching the said limit, you will lose and will have to start from the beginning. What makes me so annoyed? Apparently, 5 out of the 7 "Super Hard" levels here were formerly "Hard" levels! Levels 41 were the only levels there that were always Super Hard levels.Regardless of the objective, the main gameplay consists of lining up blocks of the same color until you complete the level, which is pretty simple. From Level 4102-4133, I encountered 22 normal levels, 2 "Hard" levels, and 7 "Super Hard" levels?! Why are there more "Super Hard" levels than "Hard" levels now? This is so intimidating! Playrix is too selfish to care that players do NOT like a huge amount of "Super Hard" levels! I played a bit more than 30 levels today. I'm pretty sure than an update to this game has upgraded many "Hard" levels to "Super Hard" levels, in addition to decreasing the number of moves on them. But there's actually something else that's bad, too (although it may not be worse that the aforementioned problem). Ok, the fact that the developers reduced the number of moves you get for levels is already a bad start.
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